単純にMinimでのサイン波の表示に加えてマウスを上下すると音が変更される
テルミン風のスケッチ。これも復習がてらに記述。
import ddf.minim.*; import ddf.minim.signals.*; Minim minim; AudioOutput out; SineWave sine; void setup() { size(800, 230); frameRate(60); smooth(); strokeWeight(2); minim = new Minim(this); out = minim.getLineOut(Minim.STEREO); sine = new SineWave(440, 1.0, out.sampleRate()); out.addSignal(sine); } void draw() { background(0); stroke(255, 255, 255); translate(0, height/2); for (int i = 0; i < out.bufferSize() - 1; i++) { float x = map(i, 0, out.bufferSize(), 0, width); float y = map(out.mix.get(i), 0, 1.0, 0, height/2); point(x, y); } } void mouseMoved() { float freq = map(mouseX, 0, width, 40, 2000); sine.setFreq(freq); float amp = map(mouseY, 0, height, 1.0, 0.0); sine.setAmp(amp); } void keyPressed() { if ( key == ' ' ) { save( "Mini2.png" ); } } void stop() { out.close(); minim.stop(); super.stop(); }
Originally posted 2015-12-23 14:36:27.